foolishwren: I COMPLY, REVEALING THE FULL LENGTH DENIM TATTOOS ON BOTH LEGS. THE COP SCREAMS, DEFEATED. (THE COP GROWLS "TAKE OFF THOSE JEANS")
Heather Mason ([personal profile] foolishwren) wrote 2011-07-02 07:52 pm (UTC)

TL;DR: CLOSERS and also typos

...

[He can just... enjoy that silent ".... :( seriously?" stare she gives him for a moment or two after he says that. C'mon, Ironhide, it's not nice to scare the squishies. ... Or just unnerve them, as the case may be.]

[But in any case, she nods and sort of waves a hand as she turns and walks a short distance away-- though not far enough to become invisible in the dust from the wreckage to make her invisible as it drifted through the park like a haze. The space in front of where the rollercoaster once stood is largely open-ground-- dotted by the occasional abandoned snack-cart. At one point, maybe on a good day, the place had probably been filled with crowds of noisy people. But right now, in the wake of the din caused by the collapsing coaster, it's silent as a morgue.]

[And it stays that way for some time-- the only sounds being the clank of Heather's boots across the grating as she paces or the occasional clatter when she kicks a can out of her path out of boredom. She's looking nonchalant (probably for the sake of showing off), but to the trained eye, it's probably obvious that underneath the casual facade, she's tense ... and getting tenser as, slowly, the unseen sounds of the park begin to tentatively creep back into life once more.]

[None of them are likely anything that'd faze a robot... far-off metallic clanking, the whistles and gasps of wind through empty structures (although occasionally they take on a fluttering tone that could almost pass as a human breath...), strange, distant animal cries... but Heather seems alert to every single sound, judging by the way she stops pacing and turns to stare off into the darkness whenever any far-off scrape or creak catches her attention.]

[The truth is, she hates open ground... and in any other situation, she'd be avoiding it like the plague. Too vulnerable... not enough cover. But HEY. Ironhide wanted to see what made this place dangerous? She was gonna SHOW him what made this place dangerous. ... Even if it meant dawdling around in the middle of a big blank space like a plate of spaghetti in the middle of a circle of hungry Italians. It's tempting fate, plain and simple-- she just hopes that the fate tempted will be one that's easily dispatched.]

[It takes a good long while ... but eventually, the waiting will pay off. No amount of prior noise and threat of maybepossibly being stepped on by a giant metal interloper can keep the twisted children of Silent Hill from trying to reclaim the most important child of all. After all, she was just standing there. I mean, come on.]

[As with almost everything in this place... the first indicator of trouble is the sound. First, the radio, which Heather had placed on the ground by her feet, begins to fizzle. Ironhide may even find his OWN radio starting to emit static-- whether it's on or off. And then, from a nearby alley leading off of the clearing comes a horrible noise.]

[The culprit? A shambling, hulking figure with arms like giant, meaty clubs. It barrels straight past the idling truck (possibly knocking right into him in the process- whatever the hell it is, it clearly has no idea he's anything but a random obstacle sitting there with all the other junk and rubble in the park) and out into the open with a gobbling scream. ... And it's followed by two others... one of which may in fact clamber OVER him in its rush to close the distance between itself and its target.]



[Said target is obvious. ... Of course, said target has also spun around and is waving her arms in a very obvious AW YEAH WANNA PIECE OF THIS? gesture, walking backwards. If she was gonna show off the horrors of her hometown, she was gonna show 'em off RIGHT.]


YEAH! Get over here, y'sonsabitches!

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